Public Server Profile
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📊Global Stats
Online
35,436
Servers
817
Recent data
Updated: Oct 24, 06:16 AM UTC📣Advertising card
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R
27K ON - BATTLE PASS
Seen in 1/6 sources
bellum.rubinot.com.br:7241
Players Online
816/ ∞
Uptime86.2%
Ranking Points908.4
Player Intelligence
One snapshot reported by the game server. Unique counts are server-defined and do not verify individual people.
Online clients
816
Reported unique
701
Peak record
1,446
Multi-client estimate
14.1%
Server Multipliers
Experience
x1
Skills
x50
Magic Level
x25
Loot Rate
x1.6
Spawn Rate
x2
About 27K ON - BATTLE PASS
Imported from public OTServList ranking. Claim and enrich this profile to replace imported metadata.
Status Intelligence
Technical details from the dated snapshot below. Historical details can differ from the current listing.
Reported name
Bellum
Engine
RubinOT · MMOServers 1.0
Client
15.00
Location
Brazil
Status uptime
13h 10m
Reported by the game status endpoint.
Reported owner
RubinOT Team
World Content
Map
realmap
by RubinOT Team
World size
33,970 × 31,139
Monsters
117,396
NPCs
2,407
Server Message
Welcome to RubinOT!
Server Details
PvP TypeOpen PVP
Launch Date—
Player SourceDirect probe
Population measuredOct 24, 2026, 06:14 AM UTC
Probe attemptedOct 24, 2026, 06:14 AM UTC
OwnerAdded automatically
Listing Coverage
Seen 1/6✓OTServList.org
Independent source observation. Counts can differ by sampling time and counting rules.
Seen recently
815 / 2,000 players
?TibiaServers.net
A partial or outdated scan cannot confirm whether this server is listed.
Not confirmed
?OTS-List.org
A partial or outdated scan cannot confirm whether this server is listed.
Not confirmed
?OtServers.online
The latest scan failed. Any count below is a retained source observation, not confirmation of a successful scan.
Source unavailable
×OtServList.com.br
Not found during the latest complete scan.
Not seen
?OtServ-List.com
A partial or outdated scan cannot confirm whether this server is listed.
Not confirmed
Performance
Peak Players1,722
Total Votes0
Favorites0
Regional connectivity
Last measured TCP and status times by region. Historical samples keep their original time.
Europe
Frankfurt
- TCP connect
- 167 ms
- Status response
- 335 ms
- Players
- 816
Population source
North America
Ashburn
- TCP connect
- 117 ms
- Status response
- —
- Players
- —
South America
São Paulo
- TCP connect
- 4 ms
- Status response
- 10 ms
- Players
- 819
Asia
Singapore
- TCP connect
- 264 ms
- Status response
- —
- Players
- —